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introduction
In this piece, I use my childhood doll as an interface for engaging with
text projected on a screen. The text is inspired by the types of behaviors
a child attributes to her doll or imaginary friend, such as "It wasn't
me! Lala was the one who broke the vase." The doll has a sensor inside
of her that can detect position, which I use to control the speed of text
filling up the screen.
Many of my digital text pieces use the projected screen as an extension
of the page, exploring the possibilities this new medium offers, such
as timed animation, layering, three-dimensional imagery, and alternative
devices for control (such as the doll + sensor mentioned above, a video
game controller, or even text messages from mobile phones). Some of
my pieces use sound or cut-up fragments of voice.
I've set up a demo page where you can use your mouse instead of the whole
communist doll + sensor combo - give it a try.
You can also read the text by itself.
performances, 2007
- Upcoming: December 5 in Montreal as part of SORTIR
DE L'ECRAN/SPOKEN SCREEN, official blurb below:
As part of Sortir de l'écran / Spoken Screen, a series of performances
and conferences on hypermedia works, Agence TOPO and NT2 present Aya
Karpinska, interaction designer and digital artist. She will perform
at La Centrale and give a conference on Thursday, December 6, 2007 at
UQAM:
La Centrale Galerie Powerhouse - December 5, 8 PM
4296, blvd. Saint-Laurent, Montréal
T 514 871 0268
UQAM, Laboratoire NT2 - December 6, 2 PM
1495, Saint-Denis St, room J-4255, Montréal
T 514 987 0425
- 12 November, lala made her first Web appearance during Breaking
Solitude, hosted by Annie Abrahams and Panoplie.org
- 21 May at Point Éphémère
in Paris, France (video above); part of e-Poetry 2007, an international
festival of digital poetry
- 21 April at Bowery Poetry Club
in New York City, USA; in honor of Leonardo's New
Media Poetry issue (where I also have a different piece in the Gallery)
technology + credits
I used open-source code from Jared Tarbell's
site as the basis for the text display. After I figured out how to read
values from an accelerometer
into Flash (thanks Dustin Dupree!), I found a way to control the speed
of the text based on the position of the sensor. Simple up-down motion
wasn't so exciting, and I hit upon the idea of shaking the doll to "shake"
the words out onto the screen - so I needed to capture the rate of change
of the sensor's position (thanks Daniel
Howe!).
And a final thank you to Carlos J. Gómez
de Llarena for shooting the video, Anick Bergeron for digitizing it.
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